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Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufmann Series in Computer Graphics)
by David Gelphman, Bunny Laden
from Morgan Kaufmann

Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufmann Series in Computer Graphics)

 

List Price: $78.95
Price: $71.05
You save: $7.90 (10%)

Media: Paperback
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Customer Reviews:

  • Avg. Customer Rating: 4.5 / 5.0

  • Resist the urge to dismiss
    I've known about this book for a while now, but I've never bothered paying attention to it given it's somewhat ridiculous price tag. Necessity forced me to forgo my earlier conclusions however, and I'm now angry at myself for not picking it up sooner. However much you think you know about Quartz, there's always more to learn, and this book is a whole lot easier to pick new tricks up from than Apple's scant free documentation. It's a bit dated when it comes to the XCode specific info, but unless you're a... more info

  • Excellent Book
    If all of the Apple frameworks were explained as well as CoreGraphics/Quartz is in this book, life would be so much better for independent programmers. I am not writing code in XCode, but one where I need to port calls to custom classes. This book has helped me so much. I have not located the link on the publisher's site (maybe I'm just missing it), but my only complaint (a very minor one) would be that they don't have a contact email for the authors to report errata or thank them.
    Well written, to the... more info

  • Great Introduction to Quartz
    Great programming guide to Quartz. This book really sets the example for how to provide the combination of concepts and code to get the new user over the hump. The XCode projects are beautifully organized. This is the best book I have bought on Macintosh Programming that I can recall. Well done!

  • Very good
    This is an extremely comprehensive guide to drawing in Mac OS X with Quartz. I was a little disappointed in the lack of Cocoa (with objective-C) ties. You can do anything with Quartz, but sometimes it would take much less time to use the Cocoa equivalents when programming your OS X applications.
    That said, it's well written, and easy to follow so long as you do the examples as you go. You can certainly hop around in the book, but I found I had to read the intro chapters twice to really get the... more info


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